# patterns & geometry

### Nexus Pattern Development

Each rectangular tile evolves organically from an underlying grid of circles

Using the same radius in a compass. the original circle can be divided into six radial 'petals'.

By expanding this design and drawing straight lines between intersections, the rectangular shape can be traced.

To give the final design a smoother flow, the corners of each rectangle were rounded off to produce petal like overlaps.

### the Orbis grid

The shapes of the individual pieces (or modules) used to create each finished design, are based on different regular geometric grids.

Any single ‘tile’ or part that regularly repeats their pattern are based on underlying grids of either; the triangle, the square, the hexagon or circle.

The most basic grid is, like a chess board, made of squares. The mid-point of each square is the point at which each leather ‘tile’ is connected to each other.

As long as the connections are made at this point on the underlying grid, there is a freedom of form for each individual tile shape.

The ORBIS tile, or module takes this square grid and forms curves out of the corners to create perfect circles when four individual pieces are connected to form a square.

### Axis Pattern Geometry

Based on a semi-regular grid of hexagons and triangles, the final design incorporates octagonal tiles in a hexagonal grid. The octagonal tiles meet, and overlap at the mid-point of each underlying hexagon.